The Art of Adaptation One-Day Conference Storify Recap

The Art of Adaptation One-Day Conference Storify Recap


Missed the conference? Check out our Storify recap here


When? Saturday, March 18, 2017 from 8:30 A.M. to 5:00 P.M.
Where? Information Commons 4th Floor Lecture Hall Loyola University Chicago Lakeshore Campus 6501 N. Kenmore Avenue 

To see the program for the conference, click here

Verna Foster
Loyola University Chicago
‘Why Adapt? The Cultural Work of Dramatic Adaptation’
After surveying some of the cruxes in adaptation theory, including the relationship between text and performance in dramatic adaptation, this paper focuses on the cultural work performed by intrageneric dramatic adaptations with special reference to Mabou Mines Dollhouse, contemporary Medea plays, and Branden Jacobs-Jenkins’s An Octoroon.

Paul Eggert
Loyola University Chicago
‘Textual Criticism and the Curious Art of Adaptation: The Ned Kelly Story’
Replication and revision is a definition of Adaptation study. Textual criticism is the study of versions. Must these related pursuits continue to proceed in ignorance of one another? The paper addresses this question squarely, based on a case study of the versions and adaptations of the Ned Kelly outlaw-bushranger story-type.

Thomas Leitch
University of Delaware
‘Screening (Out) the American Short Story’
Although Hollywood has looked since its earliest days to novels and plays for properties that could be profitably adapted to the cinema, it has rarely drawn its source material from the American short story, despite the genre’s prominent status in American literature. This presentation investigates the reasons why.

Siobhan O’Flynn
University of Toronto
‘Media Fluid and Media Fluent: Adaptation as Experience Design’
In the digital world, multi- and trans-media elements, situations, and contexts deliberately invite audience participation in experiences allowing entry into the ‘storyworld,’ to co-create and extend content. Originating in the field of Human Computer Interaction, and now central to game design, marketing, and top-tier branded transmedia productions, experience design recognizes its media-fluent audience (i.e. people) as a medium.